No-Move Actions

No-move actions are just thatùthe character performs some sort of action during her proper action phase, whether it is fighting an opponent or using a wand, without moving significantly during the round. Even if a character chooses any one of the no-move actions, however, she can still adjust her position during her action phase. She can move one square in any direction and choose any facing as a free adjustment to her position. If the character is threatened, she can adjust her position without provoking an attack of opportunity by making sure that her adjustment does not take her out of the enemyÆs front squares or turn her back to him. No-move actions include:

Attack

Cast a Spell

Cover

Fire/Throw Missiles (normal ROF)

Guard

Parry

Unarmed Combat

Use a Magical Item

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